Archives For Salem Witch Trial

There are lots of articles and essays of interest to modern Pagans out there, sometimes more than I can write about in-depth in any given week. So The Wild Hunt must unleash the hounds in order to round them all up.

Selena Fox's healing altar for the victims of the Boston attack.

Selena Fox’s healing altar for the victims of the Boston attack.

I’d like to begin by sending out my thoughts to all those who were affected by yesterday’s bombing at the Boston Marathon. There have been many Pagan responses to this still-unresolved tragedy, but I think Ár nDraíocht Féin Archdruid Rev. Kirk Thomas’ statement may be the best:

“We in ADF participate in a public religion. The gatherings of the folk are important for our communal worship of the Kindreds. Terrorists, such as those who bombed the Boston Marathon today, are counting on the fear of the people to disrupt our sense of community, that we may be isolated from each other, and thus lose our way. I believe that it is our duty as civilized people to resist this impulse, to find our courage, and so defy these enemies of Good, that our relationships with the Kindreds and with each other will continue to thrive.”

May the perpetrators be caught, may justice be done, may the wounded find care, and may the grieved find comfort.

Babugeri, Bansko, Bulgaria, 2010–2011 Charles Fréger, courtesy of Yossi Milo Gallery, New York

Babugeri, Bansko, Bulgaria, 2010–2011
Charles Fréger, courtesy of Yossi Milo Gallery, New York

That’s it for now! Feel free to discuss any of these links in the comments, some of these I may expand into longer posts as needed.

By Rynn Fox, Wild Hunt Staff Writer

A new strategy game based on the Salem Witch Trials is the focus of a recent successful Kickstarter campaign. Created by Joshua Balvin, owner of Rock Paper Scissors Games, Salem gives players the opportunity to experience the historical events surrounding the Salem Witch Trials through the lives of the actual people involved—42 to be exact—whose lives were directly impacted, and in some cases, cut short as a result of events.

Ann Putnam Jr.

Artist rendering of Ann Putnam, Jr., a real-life victim of the Salem Witch Trials, being used as a character in the new ‘Salem’ strategy game. (Image from ‘Salem.’)

The game plays over the course of 4 rounds representing the 4 months (June–September 1692) in which the hysteria was at its height. Each round has 3 parts: a Witch Hunt and a Witch Trial followed by hangings. During the Witch Hunt, players send residents to jail and provide alibis for their own jailed citizens. At the end of each round all jailed citizens stand trial. Players then collectively decide who is hanged and who is spared. The player who is most successful at discerning witches from villagers wins! (Taken from Kickstarter page.)

While satirizing the phenomena of witch trials has been the focus of both video and board games in the past, according to an interview Balvin did with the Boston Globe, the game has one aim:

“(…) recreating the paranoia that there are witches among us, the fear that you might be next, and the mob-mentality that led to the loss of 20 lives during the summer of 1692.”

While building a game centered around people who were executed as scapegoats to the Puritanical fears of the time may seem tacky, the game could be used as an interesting teaching tool to show how fear and paranoia affect people’s choices and lives—and drive home this point better than a game with fictional characters and scenes.

Still, crafting game play to center around outing and hanging “witches” is sobering. And not because it focuses on the Salem Witch Trials or on Witches; it’s what happens when the word Witch is switched out with other words: three that come to mind are homosexuals, Jews and transgendered. With Salem, Halpern seems to have created an intriguing mirror of humanity’s darker side; the side that targets as scapegoats anything that smacks of otherness and inspires fear out of ignorance.

Joshua Balvin declined our interview request.